![]() ![]() Build outside of a District and your Beavers will be unable to work that area or use any of the resources in it. Otherwise youll be migrating beavers back and forth to get them food, or trying to get them self supporting, and maybe you dont need that. The Timberborn District mechanic is effectively a leash or border for your Beavers: the 'District Center' is the center of a District, and your Beavers can only go so far from it. If a Storage Building is built between two districts, the resources inside of it can be freely shared by removing the path to it from one District and reconnecting it to another. Unlock both the distribution center (DC) and drop off point (DOP) before you start a new district that is far off. Timberborn guide: How to create and manage districts The first building that you actually see whenever you begin your Timberborn campaign is the district center. Resources can be shared between Districts by using the Distribution Post and Drop-off Point to create Trade Routes.Īs of, it is possible to circumvent some of these restrictions. Workers will not cross District Gates to work but can be Migrated via their District Center. Likewise available resources in one District will not be usable by another. Needs satisfied in one District will not automatically be satisfied in another. There can only be one District Center in any given District, so the planned expansion must be segregated from any existing Districts before building the District Center, either by District Gates or by simply removing linked paths.Įach District has its own Population, Well-Being and Resource pool. If you have 1 route of carrots you can store 25 carrots in your post. Moreover, all storage buildings now have a Supply toggle. Distribution Posts hold a max 25 units per routed item. Besides that, basic goods like water, food, and logs are always imported even if there are no dedicated storage facilities for them. In order to establish a new District, a new District Center must be built which can be done for free and without a builder. Workers in Timberborn will now distribute goods automatically to districts with a warehouse for a particular good or a factory that consumes it. Eventually the line will end, even if a path continues, indicating the District's limit. As the line continues, it will change color from green to red, red indicating you are reaching the limit of what that District Center can reach. When a District Center is selected, a Path Line will extend from it indicating the extent of the District's boundary. District Path Networks cannot cross each other, requiring a District Gate to separate them. Each District has its own Path Network, originating from the District Center and extending out to all paths connected to it. ![]()
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